See how Owen Chou captured Rothenburg ob der Tauber with a festive atmosphere.
Owen Chou
For this project, created as part of a Think Tank Online course, Owen Chou handled all aspects of modeling, texturing, lighting, and set dressing, and the bread assets in the bakery were sourced from Quixel Megascans. Inspired by the German town of Rothenburg ob der Tauber, this environment was crafted to replicate the scenery in Unreal Engine 5, capturing a warm, festive Christmas evening atmosphere.
Have a closer look at the renders below:
Owen Chou
Owen Chou
Owen Chou
Owen Chou
Owen Chou
Owen also provided a detailed breakdown, walking through the entire process, from blockout and modular assets created in Maya and Unreal Engine 5 to custom textures made in Substance 3D Designer, 3D Sampler, and 3D Painter:
Owen Chou
Owen Chou
Owen Chou
Owen Chou
Owen Chou
Owen Chou
Owen Chou
Owen Chou
Visit the project's page for more on shaders, vertex painting, and VFX, and join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.