Props
How To Model, Texture & Animate a Stylized Sporting Rifle With 3DCoat & KeyShot
Anton Kazakov told us how the concept art of this sporting small caliber rifle with subtle hints of futurism was created. It was modeled in 3DCoat, and KeyShot was used for texturing, animation, and rendering. He shared the key tricks to create stronger and more convincing work.
Anton Kazakov
Apr 25, 2025
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Creating a Black Myth: Wukong-Inspired Door with Lifelike Vegetation
Ugo Menchi provided a detailed breakdown of the Wu Kong Door project, discussing sculpting intricate ornaments, texturing wood, plaster, and bricks, and adding realistic vegetation with 3ds Max, Blender, ZBrush, and Substance 3D.
Ugo Menchi
Apr 23, 2025
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Creating Hand-Painted Howl's Moving Castle Door with Substance 3D
Grigory Perfilev talked to us about Howl's Moving Castle Door, sharing how he captured the Ghibli aesthetic and employed hand-painting techniques for smooth and clean color transitions using Blender, ZBrush, and Substance 3D Painter.
Grigory Perfilev
Apr 21, 2025
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Crafting a Chinese Bamboo Steamer for Cooking Dumplings in 3D
Bogdan Finogentov talked to us about the Baozi project, focusing on sculpting and texturing the wooden bamboo steamer and discussing how to give the dough a more realistic look using Blender, ZBrush, Marvelous Designer, and Substance 3D Painter.
Bogdan Finogentov
Apr 17, 2025
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Transforming Simple Cube Into World Of Warcraft-Inspired Hand-Painted Car In Blender & Substance 3D
Archi Morra demonstrated the outcome of combining a modern minivan with World of Warcraft and shared how Blender and Substance 3D Painter were used to tackle this challenge of creating a cube-shaped model.
Archi Morra
Apr 15, 2025
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Capturing a Sense of Ever-Changing Reality in an Intricate 3D Scene
Alexandr Subsensus talked to us about the Elusive Reality project, discussing the setup of the composition with intricate details to convey a sense of ethereal and fluid reality, as well as the creation of subtle and dynamic water splashes using Blender.
Alexandr Subsensus
Apr 15, 2025
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Learn to Make Hand-Painted Gothic Sword in Blender
Wiktoria Labudzinska walked us through her Gothic Sword project, showing how she textured the stylized prop using Substance 3D Painter and discussing the importance of presentation.
Wiktoria Labudzinska
Apr 08, 2025
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How To Model & Texture A Photorealistic Oil Lantern Featuring Metal & Rust Textures
Imad Messaoudi provided a step-by-step guide on creating a vintage oil lantern using Blender, ZBrush, Substance 3D Painter, and Marmoset. He explained how the high levels of wear and detail are achieved, sharing techniques for making the prop look naturally aged and enhancing realism.
Imad Messaoudi
Apr 04, 2025
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How to Create Realistic 3D Oak Tree
Quentin Rapicault shared his vegetation workflow, which allows him to create a natural balance between bark and leaves using SpeedTree, Maya, Substance 3D Designer, and Unreal Engine.
Quentin Rapicault
Apr 02, 2025
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