It took the artist just one day to complete the project.
3D Artist and Programmer LapisSea, known for creating stunning projects in Blender, has unveiled a wonderful pouring water simulation made using FLIP Fluids, a liquid simulation add-on that gives you the ability to make high-quality cinematic fluid effects in Blender. According to the artist, the simulation was rendered in one and a half hours, with around 35 seconds per frame, while the entire project took less than a day to complete. To make Toothless' skin react to water, the creator turned it into a Dynamic Paint surface that changes its looks when the water mesh is touching the skin.
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