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Articles

Creating a Storytelling Street Corner Scene with Painterly Effects

3D Environment Artist Leo YuanLi shared details of creating a storytelling street corner environment based on a 2D concept, using Maya, ZBrush, Substance 3D, and Unreal Engine. She discussed methods to make the environment more dramatic and dynamic and shared efficient approaches to save time.

Leo YuanLi

Jan 17, 2025

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Rigging Origami Animals For 2025 Oscar-Shortlisted Animation Origami

Kei Kanamori shared more behind-the-scenes of working with 3D models inspired by traditional Japanese designs.

Amber Rutherford

Jan 16, 2025

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Behind-The-Scenes Of CG Butterfly Production With Maya & Substance 3D

Take a look at Winnie Lam's intricate work.

Amber Rutherford

Jan 16, 2025

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Creating Realistic 3D Portrait of Emotional Old Lady with ZBrush

Axill TNT talked to us about the Shady Old Lady project, discussing modeling, setting up the hair, eyes, and outfit, and texturing wrinkles using Substance 3D Painter, ZBrush, Maya, and Marvelous Designer.

Axill TNT

Jan 16, 2025

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How to Model & Texture a Gloomy Ironclad Workshop Scene

Lim Jun Liang shared with us a step-by-step breakdown of modeling an Ironclad Workshop scene with a gloomy atmosphere based on a 2D concept, sharing experiences of creating and utilizing trimsheets and tileables as well as tricks to save time and ensure a consistent art style. 

Jun Liang Lim

Jan 16, 2025

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3D Animator Turns His "Dinosaur With a Sword" Meme Into a Video Game

Jean Nguyen's Dinoblade reached over 10,000 wishlists in just one day.

Theodore McKenzie

Jan 16, 2025

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Bloodborne Stylized: A 3D Recreation of The Bridge of Yharnam

Check out a new Unreal Engine 5-powered Bloodborne environment made by Florian Elie.

Theodore McKenzie

Jan 15, 2025

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How To Texture Worn-Out DBAL-B2 Laser Gun In Substance 3D Painter

Deepak Gollar shared with us the detailed process of texturing this weapon model using Substance 3D Painter. He emphasized how the photorealistic appearance, with layers of wear, grime, and dust, was achieved while also offering skills to enhance realism.

Deepak Gollar

Jan 14, 2025

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A Realistic 3D Take on Shallan Davar From The Stormlight Archive Series

Made by Konrad Hetko with Maya, Substance 3D Painter, and Unreal Engine.

Theodore McKenzie

Jan 14, 2025

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