Articles
Creating a Storytelling Street Corner Scene with Painterly Effects
3D Environment Artist Leo YuanLi shared details of creating a storytelling street corner environment based on a 2D concept, using Maya, ZBrush, Substance 3D, and Unreal Engine. She discussed methods to make the environment more dramatic and dynamic and shared efficient approaches to save time.
Leo YuanLi
Jan 17, 2025
Add bookmark
Rigging Origami Animals For 2025 Oscar-Shortlisted Animation Origami
Kei Kanamori shared more behind-the-scenes of working with 3D models inspired by traditional Japanese designs.
Amber Rutherford
Jan 16, 2025
Add bookmark
Behind-The-Scenes Of CG Butterfly Production With Maya & Substance 3D
Take a look at Winnie Lam's intricate work.
Amber Rutherford
Jan 16, 2025
Add bookmark
Creating Realistic 3D Portrait of Emotional Old Lady with ZBrush
Axill TNT talked to us about the Shady Old Lady project, discussing modeling, setting up the hair, eyes, and outfit, and texturing wrinkles using Substance 3D Painter, ZBrush, Maya, and Marvelous Designer.
Axill TNT
Jan 16, 2025
Add bookmark
How to Model & Texture a Gloomy Ironclad Workshop Scene
Lim Jun Liang shared with us a step-by-step breakdown of modeling an Ironclad Workshop scene with a gloomy atmosphere based on a 2D concept, sharing experiences of creating and utilizing trimsheets and tileables as well as tricks to save time and ensure a consistent art style.
Jun Liang Lim
Jan 16, 2025
Add bookmark
Promote your brand with 80 Level Media
Advertise
3D Animator Turns His "Dinosaur With a Sword" Meme Into a Video Game
Jean Nguyen's Dinoblade reached over 10,000 wishlists in just one day.
Theodore McKenzie
Jan 16, 2025
Add bookmark
Bloodborne Stylized: A 3D Recreation of The Bridge of Yharnam
Check out a new Unreal Engine 5-powered Bloodborne environment made by Florian Elie.
Theodore McKenzie
Jan 15, 2025
Add bookmark
How To Texture Worn-Out DBAL-B2 Laser Gun In Substance 3D Painter
Deepak Gollar shared with us the detailed process of texturing this weapon model using Substance 3D Painter. He emphasized how the photorealistic appearance, with layers of wear, grime, and dust, was achieved while also offering skills to enhance realism.
Deepak Gollar
Jan 14, 2025
Add bookmark
A Realistic 3D Take on Shallan Davar From The Stormlight Archive Series
Made by Konrad Hetko with Maya, Substance 3D Painter, and Unreal Engine.
Theodore McKenzie
Jan 14, 2025
Add bookmark