VFX Grace will guide you through the Pyro fundamentals and provide you with the essential skills needed to create a volcanic eruption.
With over 7 hours of recorded video content across 14 episodes, along with the final project files, this course focuses on Pyro simulations, covering a range of effects such as volcanic plumes, volcanic bombs, sparse smoke in the air, shockwave smoke, fire and smoke spreading across the terrain, and smoke from rolling rocks, providing you with a thorough understanding of Pyro.
Thanks to the nature of Pyro simulations, this tutorial is also beginner-friendly. In addition, it includes other essential modules like Height Field, FLIP simulation for lava creation, RBD simulation for terrain destruction, scene assembly, materials, lighting, rendering, compositing, and more, providing you with a well-rounded understanding of Houdini. The scene assembly section covers a wide range of topics, including optimization, element processing, placement, complex lighting techniques, and layer-based rendering in Mantra. These insights will definitely provide valuable guidance for learners aiming to create epic, large-scale scenes.
Here's a summary of the course structure:
- Volcano Terrain Model
- Volcano Shading and Planting
- Smoke Plume
- Volcanic Bombs
- More Elements – Part 1
- More Elements – Part 2
- Volcano Destruction – RBD Simulation
- Volcano Destruction – Debris and Smoke
- Spewing Lava
- Scene Assembly, Lighting, Rendering – Part 1
- Scene Assembly, Lighting, Rendering – Part 2
- Scene Assembly, Lighting, Rendering – Part 3
- Compositing – Part 1
- Compositing – Part 2
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