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Impressive Smooth Back Weights Showcase In Blender

A tutorial should be coming soon.

The back and shoulder areas are challenging for any artist, whether 3D or 2D, and achieving a natural look in this region can be tricky. 3D Artist known as Pixel shared an impressive and realistic test of back weights by posing the model's arms, showcasing smooth and natural deformations.

The artist mentioned that this isn't done using shape keys, and a tutorial on this method should be available in the coming days. Pixel has previously shared more amazing rigging work, though, unfortunately, we can't feature it on our PG site. Check out their other 3D art below and follow them on X/Twitter so you don't miss the tutorial:

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