Articles
High-Detail Mechanical Hand Model With 3 Different Materials
The model was set up using Blender and Substance 3D Painter.
Theodore McKenzie
Mar 28, 2024
Add bookmark
Art Dump: A Look at Machines & Mechanical Vehicles From HFW Burning Shores
3D Artists who worked on the DLC have shared an exclusive behind-the-scenes look at Burning Shores' hard-surface models.
Theodore McKenzie
Jun 30, 2023
Add bookmark
John Wick's H&K P30L Pistol Recreated in 3D
Martino DB presented a collection of highly-detailed 3D props inspired by the first two John Wick movies.
Theodore McKenzie
Mar 30, 2023
Add bookmark
A Deep Dive Into Hard-Surface Retopology
Tomas Tagesson has shared a lengthy Twitter thread explaining the nuances of hard-surface retopology and low poly.
Theodore McKenzie
Nov 24, 2022
Add bookmark
Realistic Prop Creation for AAA Games in Unreal Engine 5
3D Props Artist Shyamsagar S has shared an enormous breakdown of the Electric Generator project, explained how the prop was modeled and textured, and demonstrated lighting and rendering processes in UE5.
Shyamsagar S
Oct 24, 2022
Add bookmark
Promote your brand with 80 Level Media
Advertise
A Procedural Mechanical Pig Head Made With Houdini
The project was made by Akira Saito using a triangular distance Voronoi in Houdini.
Theodore McKenzie
Aug 12, 2022
Add bookmark
StarCraft II's Thor Mecha Recreated in Maya & Fusion 360
Here's a great StarCraft fan art created by Alexandre Quintin.
Theodore McKenzie
Jan 28, 2022
Add bookmark
Making Coupris Kineema from Disco Elysium with Blender & Substance
3D Artist Nikita Skotin has shared the workflow behind the Coupris Kineema project and explained how the model was prepared for 3D printing.
Nikita Skotin
Dec 01, 2021
Add bookmark
SKS: Hard-Surface Texturing in Weapons Art
Simon Mercuzot has shared the texturing workflow behind the SKS project, explained how wooden and metallic surfaces were created, and showed how dust and grease were added.
Simon Mercuzot
Nov 23, 2021
Add bookmark