Sculpt your terrain, paint textures, add foliage, water, and snow with TerraBrush.
Created by Game Developer known as spimort for his own project, TerraBrush is a powerful and easy-to-use terrain heightmap editor for Godot, adapted to version 4.3.
TerraBrush allows you to shape your terrain by increasing, decreasing, smoothing, or flattening it, add colors using the texture painting tool with normal maps and roughness textures support, and incorporate foliage, water, and snow with custom shaders. You can also control the flow direction of the water and scatter packed scenes.
The latest update features a new foliage system with LOD, making it easier to manage density and performance. Learn more about it in this spimort's devlog and join the community Discord server to stay updated on the latest news:
Get TerraBrush by clicking this link and follow spimort on X/Twitter to keep up with the latest updates.
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