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Final Fantasy's Tifa Lockhart Recreated With ZBrush & Unreal Engine

Brought to life in 3D by Zhong Q.

Take a look at this impressive recreation of one of the most iconic and recognizable characters from the Final Fantasy franchise, Tifa Lockhart, showcased recently by 3D Character Artist and fan of the series, Zhong Q.

With assistance from 龟龟li, the character was modeled and sculpted in Maya and ZBrush, textured in Substance 3D Painter, and her hairstyle was created using XGen, Maya's instancing tool that makes it easy to generate numerous primitives. Additionally, Zhong used Unreal Engine 5 to handle the rendering tasks. Attached below are some of the renders shared by the artist, you can check out more by clicking this link:

Also, check out these amazing 3D Tifas made by...

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Comments 1

  • Anonymous user

    Her breasts need to be at least 2 cup sizes bigger & she needs to ditch the black undershirt to be more accurate. I dig the knee highs though, that's a nice touch.

    0

    Anonymous user

    ·2 days ago·

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