Environment Art
How to Create a Nostalgic and Melancholic Apartment Scene in UE5
In his detailed breakdown of the Eastern Europe Building: Echoes of Decay, Yaroslav Paslavskiy Danko shares his process of creating this realistic, nostalgic scene. He emphasizes the balance between realism and coherence, along with the adjustment of color and roughness variations for storytelling purposes.
Yaroslav Paslavskiy Danko
May 17, 2024
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How to Make Water Shader for Suzume-Inspired Environment
Gleb Ziuzin shared a breakdown of the Mythical Door project inspired by Suzume, showing how he set up a water shader and explaining the texturing algorithm that helps him achieve more organic materials.
Gleb Ziuzin
May 15, 2024
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Breakdown: Stylized Fantasy Valley Where Elves Live
Zehra Khan shared her workflow behind the beautiful Hidden Elven Valley project, showing how photos turned into stylized cliffs thanks to Blender and explaining how she approached composition so the scene would look interesting but not too busy.
Zehra Khan
May 10, 2024
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Modeling & Lighting a Beautiful 3D Scene From Scratch in 5 Hours
Marcos Silva returns to 80 Level to tell us how to set up a stunning 3D environment from scratch in just 5 hours using Maya, Substance 3D Painter, Unreal Engine 5, and Megascans.
Marcos Silva
May 09, 2024
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How To Create A Detailed and Visually Rich Sci-fi Scene in UE5
Through the detailed breakdown of the Other Spring project, Cecil Boey has shared unique methods and various techniques used to improve efficiency and enhance the visual richness of this grand and spectacular sci-fi scene.
Cecil Boey
May 08, 2024
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Breakdown: Cute 3D Mill-Like House
Alice Démaret showed the work process behind the Quiet Mill House project, explaining the composition and sharing tips that can help artists be more effective.
Alice Démaret
May 03, 2024
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A Step-by-Step Tutorial on Creating a Weathered House in the Desert
The "House In The Desert Project," despite being Antonina Korkodola's first project using UE5, immerses us in a lively desert scene. At its heart stands a weathered house, enduring both day and night.
Antonina Korkodola
Apr 19, 2024
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Using Blender & Substance 3D Designer to Make a Stylized Diorama in Unreal Engine 5
Justin Wallace showed us how he created the Redstone Garden project, explained surface and object tiling in detail, and demonstrated the work on materials and shaders.
Justin Wallace
Apr 08, 2024
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How to Create a Painterly Lakeside Cabin Environment in Blender
Florian Renaux, also known as Florenaux, has provided a comprehensive breakdown of the Morning Walk Project, particularly detailing the techniques used to achieve a painterly look.
Florian Renaux
Apr 04, 2024
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