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Environment Art

How To Create A Realistic Tudor House On A Floating Island

Ash Thundercliffe presented a detailed breakdown of the Tudor House Amongst the Clouds project, which includes a lifelike wooden building. He shared techniques for making wooden and brick materials look natural and realistic by adding depth, as well as some time-saving skills.

Ash Thundercliffe

Mar 31, 2025

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Crafting Halo Infinite-Inspired Futuristic Lab With Substance 3D & UE5

Lutong He provided a breakdown of the Synoptic Sanctum project, detailing how the futuristic, high-tech laboratory environment, inspired by Halo Infinite and Destiny 2, was created using Maya, Substance 3D Painter, and Unreal Engine 5.

Lutong He

Mar 28, 2025

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Breakdown: Cozy Ship Engineer's Apartment

Ahmed Albaqlawa shared the breakdown of the Ship Engineer's Apartment project, explaining how he created its Victorian and steampunk elements and showing the texturing stage in Substance 3D Painter.

Ahmed Albaqlawa

Mar 27, 2025

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Haussmann Architectural Study With ZBrush & Unreal Engine 5

Matthieu Mouthon discussed recreating a traditional Haussmann-style building with ZBrush, Substance 3D, and Unreal Engine 5, focusing on the texturing pipeline and workflows.

Matthieu Mouthon

Mar 26, 2025

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Create An Ultra-Realistic World With This Elvish City in Forest Megapack For Unreal Engine

If you purchase this pack, you can get another pack worth $99.99 for free.

Rita Hou

Mar 26, 2025

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Creating The Last of Us-Inspired Abandoned Auditorium with UE5

Kateryna Schaefer provided a detailed breakdown of The Last Graduation project, discussing creating the devastating atmosphere, modeling the assets such as destroyed piano and chairs, and scattering the details using Maya, Substance 3D, and Unreal Engine.

Kateryna Schaefer

Mar 24, 2025

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Creating Short Movie about Formula One Racer Ayrton Senna in 3D

Marcelo Vaz explained how he and Lightfarm Studios used Unreal Engine to create Senna: Closer to God, a short film about the Formula One racer Ayrton Senna, showing the reconstruction of Monaco and the work on likeness.

Marcelo Vaz

Mar 21, 2025

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Creating Painterly-Style Lily Pads In Maya, UE & Substance 3D Painter

Lars Rongen showed us the workflow behind the Lily Lake project featuring a painterly style inspired by Arcane, which has been created in Maya, Unreal Engine, and Procreate, highlighting the creative use of decals for caustics and how to match pillars and lily pads nicely in style.

Lars Rongen

Mar 19, 2025

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How To Create A Cozy Bedroom With Rich Details & Storytelling In Blender

Concept Artist Natcha Ngamtweerat shared with us the process of making the Painter’s Bedroom project with Blender, whose character is enhanced with Victorian-style furniture, explaining how the warm and cozy atmosphere was achieved through coloring and lighting.

Natcha Ngamtweerat

Mar 17, 2025

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