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Environment Art

Shaping Peaceful Volcanic Environment With Unreal Engine 5 & Houdini

Marco Amati presented a breakdown of his volcanic environment inspired by the Tanzanian landscape before a storm, created using Houdini, Unreal Engine 5, and Nuke.

Marco Amati

Apr 25, 2025

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Cozy Sunlit Street with Heartwarming Vibes Created with Blender

Take a look at this and other fascinating landscapes visualized by Samet Dereli.

Emma Collins

Apr 23, 2025

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Discover How This Serene River Scene Was Created with Houdini

A mesmerizing setup by Ahmed Yousef.

Emma Collins

Apr 23, 2025

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How To Create A Stylized Torii Gates Scene With Unreal Engine

Vladislav Svilpe shared with us a detailed breakdown of the atmospheric environment based on a concept featuring Torii Gates, which was created with Unreal Engine. He shared insights on how to create beautiful grass, how to sculpt and texture stylized wood, and techniques to make the scene look lively.

Vladislav Svilpe

Apr 22, 2025

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Creating Abandoned Tram in Fall with Maya, Substance 3D & Unreal Engine

Tony Vo walked us through the process of creating an abandoned tram for the Last Yard project, showed the work with vegetation, and demonstrated how the fabrics were made with Marvelous Designer.

Tony Vo

Apr 18, 2025

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How To Model & Texture A Moody Environment Featuring Architecture of Haussmann & Belle Epoque Styles

Blayde Gilley walked us through the creation of this impressive street environment, where every piece of architecture and some props utilize the same trim sheet. He shared tricks to speed up prop creation and set dressing while ensuring consistency, as well as how to balance realistic and stylized lighting.

Blayde Gilley

Apr 14, 2025

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Tips & Tricks on How to Make Tranquil 3D Environment in Unreal Engine

Yousef Hasan shared his workflow behind the Whispering Forest project, discussing terrain creation in World Machine and setting up the mood with Environment Light Mixer in Unreal Engine.

Yousef Hasan

Apr 10, 2025

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Designing French Gothic Cathedral With Bloodborne Vibes In Blender & Photoshop

Principal Concept Artist Edouard Noisette discussed the process of building an imaginary yet period-accurate Gothic cathedral and port city in Blender, sharing his paintover techniques and valuable resources.

Edouard Noisette

Apr 09, 2025

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Architecture Explorations in 3D: Combining Brutalism & Art Deco in Unreal Engine

Ihor Fridman shared a detailed write-up discussing the production project behind BLACK THORN, a UE5-powered 3D scene that merges two distinct architectural styles – Brutalism and Art Deco.

Ihor Fridman

Apr 09, 2025

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