The character was made by Jean Zoudi using Maya, ZBrush, Substance 3D Painter, MetaHuman, and Unreal Engine 5.
Character Artist Jean Zoudi continues the series of stunning 3D recreations of various video game characters with yet another marvelous artwork. This time, the author unveiled a more realistic 3D take on Disco Elysium's protagonist Harrier Du Bois, paying tribute to ZA/UM's incredible RPG and recreating its main character using MetaHuman, ZBrush, Maya, Substance 3D Painter, Marvelous Designer, XGen, and Unreal Engine 5.1. According to the creator, the idea was to "keep the head rig working, to be able to add expressions and bind the groom to the head."
You can see more renders and behind-the-scenes shots by checking out Jean's original ArtStation post. Also, don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.