Find out the production details of the VR conservatory from toadstorm.
With the love to green places in mind, toadstorm is currently working on the first big VR project to run it on the VRchat platform afterward. In the first article, the artist explains the production of a rainy glass shader. The breakdown covers the workflow in Unity and Substance Designer:
Working with references
Raindrop textures
Raindrop shader network
Rivulets shader network and texture
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