See what she looked like at first.
Game Science's art director Wang Chen has shared an early look at The Sixth Sister from Black Myth: Wukong, made without using scanned models.
Designed by Yang Qi, the model and her movements were set up in Unreal Engine. Here, she looks quite different from what we see in the game.
You can find Wang Chen's other beautiful works on ArtStation. The Third Sister is also there:
If you want to learn Unreal Enine yourself, check out our Digests:
Also, join our 80 Level Talent platform and our Telegram channel, follow us on Instagram, Twitter, LinkedIn, TikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.
Keep reading
You may find these articles interesting