logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Character Art

Creating a Realistic 3D Portrait of Hideo Kojima with ZBrush & UE5

Adán Pérez showed us the workflow behind Hideo Kojima’s 3D model, discussing visualizing lifelike skin and hair and achieving likeness using ZBrush, Mari, Maya, and Unreal Engine.

Adán Pérez

Apr 24, 2025

Add bookmark

Art of Designing Clothes for Baldur’s Gate 3 Characters

Artur Khairullin, also known as Arthur Varenev, shared how creating outfits for Baldur’s Gate 3 was like learning a new visual language, explained how design choices reveal something about characters, and talked about the differences between game art and personal projects.

Artur Khairullin

Apr 22, 2025

Add bookmark

How To Create a Frankenstein Monster Bust With Amazing Bronze Shader

Oliver Schümann walked us through the workflow behind the Frankenstein Monster project. The project features a bronze statue with a subtle thinking pose sculpted in ZBrush and textured with Substance 3D Painter. He shares how to achieve a natural-looking metallic surface that adds depth to the overall depiction.

Oliver Schümann

Apr 18, 2025

Add bookmark

Breakdown: 3D Girl with Koi Fish Tattoo

Alina Kolesnik told us about how the Koi Fish girl turned into a 3D model, showing her approach to hair and discussing how tinynocky's tools helped achieve the best results.

Alina Kolesnik

Apr 16, 2025

Add bookmark

Designing Dark Fantasy-Style Dragon With ZBrush & Substance 3D Painter

Gino Kölling is back on 80 Level to provide a brief overview of his latest addition to his series of dragon busts: a green dragon named Grinthorn, created using ZBrush, Substance 3D Painter, and Blender.

Gino Kölling

Apr 11, 2025

Add bookmark
Reach the Right People – Advertise on 80 Level
Get in Touch

Dynamic Movement of the Human Spine Showcased in 3D

The Anatomy Standard team unveils a new invaluable reference for Character Artists, made with the Biomechanics of the Spine app.

Theodore McKenzie

Apr 11, 2025

Add bookmark

How To Create A Battle-Worn Hedgehog Wearing Medieval-Style Clothes

Vlad Kiselev told us how to create this seasoned hedgehog with realistic and human-like proportions, which is modeled in ZBrush and rendered in Unreal Engine, sharing how to maintain its stylization in concept while adjusting to convey the personality.

Vlad Kisel

Apr 10, 2025

Add bookmark

Creating Animated Fantasy Scene with Intricate Characters in UE5

Marlene Lynn Beumker talked to us about the Murmure and Seraphina of the Night Owl Order project, discussing crafting a fantasy animated scene with a human and a cat and detailing approaching the fur, face paint, and embroidery with ZBrush, Marvelous Designer, and Unreal Engine 5.

Marlene Lynn Beumker

Apr 09, 2025

Add bookmark

Recreating Dwight from The Office Using ZBrush, Maya & Mari

Samer Elseidy talked to us about visualizing Dwight Schrute from The Office, discussing modeling the character's skin and hair and achieving likeness using ZBrush, Maya, Mari, and Photoshop.

Samer Elseidy

Apr 07, 2025

Add bookmark
Partners

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

Our Partners

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more