Character Art
Behind the Creature: Creating Animals for DreamWorks' The Wild Robot
Hannah Kang told us how real-life references helped create animals for DreamWorks' The Wild Robot and shared some tips for artists who want to work at big studios.
Hannah Kang
Jan 27, 2025
Add bookmark
Take a Closer Look at Black Myth: Wukong's Characters
Art Director of the game Qi Yang showcased a collection of amazing renders.
Emma Collins
Jan 24, 2025
Add bookmark
Hard-Surface Modeling & Texturing Breakdown For Creating a Stormtrooper Holding a Rifle
Eric Persson guided us through the process of modeling a Stormtrooper holding an E11 rifle in Blender and texturing it in Substance 3D Painter, explained how to work with hard surfaces, such as worn costumes and firearms, and demonstrated how to bring the model to life by incorporating storytelling elements.
Eric Persson
Jan 22, 2025
Add bookmark
Recreating Bleach's Kenpachi In 3D With 2D Look Using ZBrush & 3DCoat
Antoine Zavagno demonstrated how he created an eye-catching 3D take on Kenpachi Zaraki from Bleach that looks fully 2D, sculpted in ZBrush, textured in 3DCoat, and rendered in Blender.
Antoine Zavagno
Jan 21, 2025
Add bookmark
This Detailed Realistic 3D Character Creation Tutorial is Now 65% Off
Realistic 3D Character Creation will not only help you create lifelike characters but also cover a hard surface rifle creation instruction.
Rita Hou
Jan 21, 2025
Add bookmark
Promote your brand with 80 Level Media
Advertise
How a ZBrush Artist Speeds Up Rigging and Posing with Character Creator AccuRIG
Kevin Beckers spoke about the challenges of posing 3D characters and explained how combining ZBrush with Reallusion's Character Creator and AccuRIG can make the job easier.
Kevin Beckers
Jan 20, 2025
Add bookmark
Crafting Realistic Reptilian-Looking Alien With Nomad Sculpt & Substance 3D
Sadra Shariaty shared his process for sculpting a reptilian alien bust with Nomad Sculpt and ZBrush and texturing it in Substance 3D Painter, aiming for a faster, more efficient workflow.
Sadra Shariaty
Jan 17, 2025
Add bookmark
Creating Realistic 3D Portrait of Emotional Old Lady with ZBrush
Axill TNT talked to us about the Shady Old Lady project, discussing modeling, setting up the hair, eyes, and outfit, and texturing wrinkles using Substance 3D Painter, ZBrush, Maya, and Marvelous Designer.
Axill TNT
Jan 16, 2025
Add bookmark
Detailed Breakdown: Sculpting & Texturing a Scary But Cool Monster
Gino Luka Kölling shared with us the modeling and texturing process of a scarred humanoid creature inspired by the manhwa Solo Leveling. The creature was modeled in ZBrush and textured using Substance 3D Painter. He also talked about the creation of hair using Geometry Nodes and his grooming methods.
Gino Kölling
Jan 14, 2025
Add bookmark