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Character Art

Behind the Creature: Creating Animals for DreamWorks' The Wild Robot

Hannah Kang told us how real-life references helped create animals for DreamWorks' The Wild Robot and shared some tips for artists who want to work at big studios.

Hannah Kang

Jan 27, 2025

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Take a Closer Look at Black Myth: Wukong's Characters

Art Director of the game Qi Yang showcased a collection of amazing renders.

Emma Collins

Jan 24, 2025

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Hard-Surface Modeling & Texturing Breakdown For Creating a Stormtrooper Holding a Rifle

Eric Persson guided us through the process of modeling a Stormtrooper holding an E11 rifle in Blender and texturing it in Substance 3D Painter, explained how to work with hard surfaces, such as worn costumes and firearms, and demonstrated how to bring the model to life by incorporating storytelling elements.

Eric Persson

Jan 22, 2025

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Recreating Bleach's Kenpachi In 3D With 2D Look Using ZBrush & 3DCoat

Antoine Zavagno demonstrated how he created an eye-catching 3D take on Kenpachi Zaraki from Bleach that looks fully 2D, sculpted in ZBrush, textured in 3DCoat, and rendered in Blender.

Antoine Zavagno

Jan 21, 2025

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This Detailed Realistic 3D Character Creation Tutorial is Now 65% Off

Realistic 3D Character Creation will not only help you create lifelike characters but also cover a hard surface rifle creation instruction.

Rita Hou

Jan 21, 2025

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How a ZBrush Artist Speeds Up Rigging and Posing with Character Creator AccuRIG

Kevin Beckers spoke about the challenges of posing 3D characters and explained how combining ZBrush with Reallusion's Character Creator and AccuRIG can make the job easier.

Kevin Beckers

Jan 20, 2025

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Crafting Realistic Reptilian-Looking Alien With Nomad Sculpt & Substance 3D

Sadra Shariaty shared his process for sculpting a reptilian alien bust with Nomad Sculpt and ZBrush and texturing it in Substance 3D Painter, aiming for a faster, more efficient workflow.

Sadra Shariaty

Jan 17, 2025

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Creating Realistic 3D Portrait of Emotional Old Lady with ZBrush

Axill TNT talked to us about the Shady Old Lady project, discussing modeling, setting up the hair, eyes, and outfit, and texturing wrinkles using Substance 3D Painter, ZBrush, Maya, and Marvelous Designer.

Axill TNT

Jan 16, 2025

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Detailed Breakdown: Sculpting & Texturing a Scary But Cool Monster

Gino Luka Kölling shared with us the modeling and texturing process of a scarred humanoid creature inspired by the manhwa Solo Leveling. The creature was modeled in ZBrush and textured using Substance 3D Painter. He also talked about the creation of hair using Geometry Nodes and his grooming methods.

Gino Kölling

Jan 14, 2025

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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