Check out a new Unreal Engine 5-powered Bloodborne environment made by Florian Elie.
3D Environment Artist Florian Elie continues Bloodborne Stylized, a series of non-photorealistic 3D scenes inspired by FromSoftware's iconic game, unveiling a gorgeous stylized recreation of the Bridge of Yharnam.
Similar to the previous project in the series, Yharnam's Streets, the environment was made entirely from scratch, with the author aiming to "create a darker, more sticky scene" by changing the lighting scenario from vivid violet to ghostly green. As for the software, Florian utilized a combination of ZBrush, Houdini, 3ds Max, Maya, Substance 3D Painter/Designer, SpeedTree, Marmoset Toolbag, and Unreal Engine 5.
Additionally, the artist demonstrated a relit version of the previous Bloodborne Stylized environment:
If you would like to learn more about Florian's production workflows, we highly recommend checking out one of our interviews with the artist:
Visit Florian's ArtStation page to see more of his projects and don't forget to join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.