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Articles

How to Create a Cool Lady Holding a Revolver in ZBrush & Maya

Karthik Suresh and Ariel Chen shared with us the full process of creating this cool lady holding a revolver, from modeling to texturing, lighting, and rendering. They detailed the making of her eyes, hair, pose, tattoos, and clothes, which helped make this character come alive.

Karthik Suresh and Ariel Chen

Oct 30, 2024

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This Portrait of Tom Hardy Is Not a Photo But an Amazing Artwork

Hadi Karimi showcased a stunning new WIP render.

Emma Collins

Oct 22, 2024

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Photoreal 3D Tribute to Disney Character Animator Glen Keane

Jeff Lianza has completed his realistic portrait of the legendary animator and provided some details on the working process behind it.

Theodore McKenzie

Oct 01, 2024

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Next-Level Photorealism: A 3D Take on Rammstein's Till Lindemann

Roger Magrini unveiled an awesome new portrait, showing how 4 years of experience change an artist.

Theodore McKenzie

Sep 23, 2024

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Digital Artist Incorporates Character Creator to Design Toon-Shaded, Sci-Fi 3D Characters

Freelance Artist Calder Moore shared a detailed breakdown explaining how the Character Creator+ZBrush helps him create his unique-looking sci-fi 3D characters.

Calder Moore

Sep 17, 2024

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You Just Can't Get Enough Of Jeff Lianza's Realistic 3D Eye Animations

The artist showcased a new animation made for his 3D portrait of Disney legend, Glen Keane.

Theodore McKenzie

Sep 13, 2024

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How to Recreate Lighting Effects from Different Movies in Arnold & Nuke

Pejman Rajabi shared with us a detailed breakdown of the Lighting Styles Project inspired by classic movie shots, explaining how to recreate lighting effects that deliver strong feelings using Arnold for rendering and Nuke for composition.

Pejman Rajabi

Sep 05, 2024

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This CG Artist Recreated The Queen's Gambit's Protagonist in 3D

Made without store-bought scans using ZBrush, Maya, and Substance 3D Painter.

Theodore McKenzie

Sep 05, 2024

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Learn How To Create A Realistic Dragon With ZBrush & Mari

Senior Creature Artist Nicolas Morel walked us through the Cave Dragon project, explaining how the lizard creature was sculpted in ZBrush, hand-painted in Mari, and rendered with Arnold.

Nicolas Morel

Aug 23, 2024

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