Take a look at this stunning scene with Witcher vibes made in UE4.
An Environment Artist Samuel METIVIER, known for creating marvelous environments in Unreal Engine, released the latest work. The Bell House Environment project, the author claims, was made to experiment on new techniques and sharpen the necessary skills.
What's more, Samuel released a breakdown of the scene, which can be accessed here.
The project was made using 3ds Max, Substance software, ZBrush, grass files from Megascans, and SpeedTree.
You can check out more images of the scene by visiting Samuel's ArtStation page. Also, don't forget to join our new Telegram channel, our Discord, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.