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Latest articles

GTA 5 Will Return To XGP And Join PC Game Pass Later This Month

It'll also come to Xbox Cloud Gaming.

Rita Hou

Apr 03, 2025

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Art-To-Experience Contest: A Creative Challenge by Emperia and 80 Level

80 Level and Emperia are thrilled to announce the launch of the Art-To-Experience Contest, a collaborative effort with top industry studios to challenge artists and developers worldwide. 

80 Level Editorial Team

Apr 02, 2025

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FromSoftware Announces Bloodborne Spiritual Successor for Nintendo Switch 2

The Duskbloods is as dark and mysterious as its other titles.

Gloria Levine

Apr 02, 2025

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Latest articles

BREAKING: Hollow Knight: Silksong is Launching in 2025

Thank heavens Nintendo Switch 2 Direct took place on April 2 and not a day earlier.

Theodore McKenzie

Apr 02, 2025

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Simplify Mesh Editing In Blender With This Tool

Resample Mesh offers a range of operators that streamline your 3D modeling workflow, helping you save time and work more efficiently.

Amber Rutherford

Apr 02, 2025

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VFX Breakdown: Exploring Human Anatomy In CGI

MadMicrobe Studios offered a captivating look at its expertise in medical and scientific animations.

Amber Rutherford

Apr 02, 2025

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Latest articles

How to Create Realistic 3D Oak Tree

Quentin Rapicault shared his vegetation workflow, which allows him to create a natural balance between bark and leaves using SpeedTree, Maya, Substance 3D Designer, and Unreal Engine. 

Quentin Rapicault

Apr 02, 2025

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How To Model & Texture A Photorealistic Wooden Box With Natural Wear And Tear

Akshat Rastogi shared the process of making the Painter’s Wooden Box project in Maya, ZBrush, Substance 3D Painter, and Unreal Engine, explaining the detailed sculpting and texturing skills to achieve natural variations and offering tips for creating an authentic prop with a strong narrative.

Akshat Rastogi

Apr 02, 2025

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This Upcoming Fishing Simulator Received Updates

The Water Museum showcased new features of the WIP project.

Emma Collins

Apr 02, 2025

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Partners

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

UModeler is a Unity3D editor extension to empower you to design your level and mesh without leaving Unity.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Adobe Substance 3D brings you an ecosystem of apps and content that empower you to design 3D. 

Houdini combines superior performance and dramatic, ease-of-use to deliver a powerful and accessible 3D animation experience to CG artists creating feature films, commercials or video games. With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks. Houdini is ideal for modelers, lighters, character riggers and animators to use on its own or as a layout and lighting tool for visual effects created in Houdini FX.

NVIDIA is a full-stack computing company with data-center-scale offerings that are reshaping industry.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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